macos

Getting Started with MuJoCo on macOS

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MuJoCo (Multi-Joint dynamics with Contact) is a physics engine mainly developed by Emo Todorov and maintained by Google DeepMind. It is widely used in robotics, reinforcement learning research, and biomechanics. This post covers installation on macOS, importing model, and running simulations i...

Debugging C++ with VS Code

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This post explains how to configure a debugging environment in Visual Studio Code (VS Code). While the settings described are for macOS, they can be easily adapted for Windows with minimal changes, such as the compiler. VS Code uses tasks.json and launch.json for build and debug configurations...

Setting up ROS Development Environment on MacOS using Docker

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Setting up ROS using Docker allows for a clean and efficient development environment on macOS. This post guides installing Docker, pulling and running ROS images, configuring XQuartz for GUI support, and launching containers with X11 forwarding. Following steps help to run ROS tools like rviz ...